Project Design Space design competition goes virtual (and international)

Project Design Space, which bills itself as “the UAE’s biggest student design competition” (though it’s the only one for schools, as far as we know) has gone virtual for its fifth edition. That has meant it could easily take entries from overseas schools for the first time, and a total of 106 schools – from Saudi Arabia, Bahrain, Kuwait, Oman, Egypt, Jordan and the States as well as the UAE – have enrolled in the 2020-2021 programme.

Project Design Space sets itself apart from similar programmes by using real-world design projects for actual clients. Design briefs have been set by Dettol Arabia, Eltizam, EY MENA, Global Village Dubai and Landor & Fitch, meaning the high-school students will need to solve genuine and practical design challenges – albeit as a digital-only experience, which presumably eliminates the late-night too-much-coffee meetings so beloved of creative folk (not to mention the kind of face-to-face discussion featured in our top image of Cranleigh students in a pre-Covid competition).

“Project Design Space has grown in participation year-on-year in line with student demand for design-related careers,” said Mohammad Abdullah, President of Dubai Institute of Design and Innovation (right) which runs the competition. “This year’s design briefs are exciting, creative and far from simplistic; solving them will require critical thinking, collaboration and complex problem solving – skills young people must develop if they are to thrive in the Fourth Industrial Revolution.”

The programme is designed for students in grades 9 to 12, forming teams that have to submit design proposals by 2 May. Teachers from participating schools have received programme materials and training on how to coach students on how to think and work like designers; DIDI faculty will also run monthly virtual workshops for teachers and students throughout the programme.

The key programme concepts of Project Design Space include Defining Design, Designer’s Journey, and Design Modes and Methods. The aim is to take students through the entire design journey from concept, team creation, picking a design brief, learning about the challenge, to discovery.

Students are required to conduct research and develop new perspectives about the challenge. At the development phase, they will generate many alternative solutions and refine ideas through prototyping and testing.

At the delivery stage the teams are required to create a prototype and film a video to pitch their solution to the client. The programme will conclude with a bootcamp in May and a competition final in June.

The briefs:

  • Dettol Arabia – design a product that promotes proper handwashing techniques while also saving water. Solutions should encourage hygiene and save water, but must also be affordable, intuitive, user-friendly, aesthetically pleasing and adaptable to different faucet types.
  • Global Village – design an iconic structure for the park, one that could possibly become a symbol for Global Village. The designs must come with 3D models, include stylized representations, and be based on a strong concept.
  • EY MENA (aka Ernst & Young) –  design a project that uses blockchain technology to build trust in an industry they care about and advance one of the UN’s Sustainable Development Goals (SDGs). Maria Paula Olivera, Innovation Leader at EY MENA, said: “We’ve challenged the students to address real-life issues using blockchain technology. We’re very excited to see how they will use design thinking and innovation skills to come up with ideas that increase trust in our society.”
  • Landor & Fitch – design the most sustainable brand in a key sector of the GCC economy (their choice). Winning solutions will be grounded in market and audience research, have a clearly defined brand strategy, and include key creative assets.
  • Eltizam Asset Management Group – create a ‘theory of change’, a tool for solving complex social challenges and “to chart the course for further improving our relationships with members of our communities.” At its most basic, a theory of change must be “a plan for how to create impact”.

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